xml file and so may not be avalable for every mod without out the modder including that file. Some types of issues that are chaecked are Core mod not enabled, core mod not first, Mod missing on disk (it exists in your load order but the actual mod is missing), a mod with missing dependencies, dependencies that are not loaded or dependencied that are later in the load order.Ĭhecking for dependencies is done based on an aditional. These issues are writted out in both the issues Column and The selected mod's issues are writted in the pannel on the right when the mod is selected. This tries to automatically detect issues in your load order / configuration. The main interesting part of theis program is the Issues column. You can then Just save the Mod configuration or Save the configuration and Run Rimworld. You can move them up / down or enable / disable the selected mod using the buttons at the top of the screen. The main grid will now show you all of the mods that you have and the status of them. This will probaly be the profile you just created if you made one, or can be any of the previously saved profiles.ĥ. Select the Profile that you want to use and click OK. Then press OK to create your New profile.Ĥ. Note that Relitive paths will start from this program, not to the RimWorld.exe. If you are overriding it to a new location enter / navigate to that lcoation. The default should already be selected "C:\Users\\AppData\LocalLow\Ludeon Studios\RimWorld". The next box is for the Rimworld Config Folder. Press New, In the Top Box Enter or navigate to your Rimworld folder (the folder containing Rimworld.exe). Press Load to Load a Profile, these profiles record your Rimworld game lcoation and config location.ģ. Open the program "RimworldModManager.exe"Ģ. Note that this program only works on windows. Keep an eye out for this on the official forums in the Tools section. It may not work properly if, for example, you run the game under default permissions on its own install folder.This is still a work in progress and does not currently work correctly. So you could do this, to have the game save data in a folder called SaveData in its own root folder:īe sure the game is running with permission to modify the folder. If you don't start the path with anything, it'll be relative to the game's root folder. To do this, add this to the end of the command line used to launch the game:Ĭ:/RimWorld/RimWorld.exe -savedatafolder=C:/Path/To/The/Folder This is useful, for example, if you want to install the game on a USB stick so you can plug and play it from anywhere. So technically all you have to do is having separate installation and refer to them with the shortcuts You can even use DOS command for specify (with a shortcuts on windows) where the savefiles and config will be saved. Look in the readme files in Rimworld Folder. If there's an easier/faster way to do this, please let me know.
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